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05092004, 09:32 AM

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Join Date: May 2004
Location: Louisville KY
Posts: 6


Mathematical Sequences
I'm presently working on a Fibonacci inspired number sequence as a predictor for lottery numbers. I've read that this won't work because lottery drawings are not naturally occurring phenomena, but I think it will work since we and all we do are products of nature. Well, my sequence was working out fine until it started to mirror itself. I'm going to continue extending it in hope that this is just a phase in its development to useful maturity. Does anyone else here have any experience with developing mathematical sequences for the purpose of lottery predictions? I need to hear from you with any input you might have. So far, avoiding patterns and keeping the numbers within pool parameters have proven to be the greatest challenges. I've worked out the parameter problem, so now I need to deal with this mirror image of results that has cropped up. Does anybody have any ideas at all? Thanks in advance.

05092004, 10:47 PM


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Join Date: Jan 2004
Posts: 229


Re: Mathematical Sequences
What you've read is correct. Fibonacci sequences can have many applications, but they are useless in predicting random lottery draws. They have been used in many gambling strategies but they do not overcome the house edge. Nevertheless, learning systems including Fibonacci and databases can be fun and educational. Good LUCK.
Quote:
Originally posted by ayenowitall
I've read that this won't work because lottery drawings are not naturally occurring phenomena


05102004, 02:55 AM

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Join Date: May 2004
Location: Louisville KY
Posts: 6


powerball,
I'm not convinced that mathematical sequences can't be successfully applied to lottery play. I just haven't been able to develop a useful sequence so far.
Actually, about the only thing that can overcome the huge edge that lotteries take on payoff odds is being lucky enough to win a huge jackpot as quick as possible... and then quitting! LOL

05102004, 10:04 AM


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Join Date: Mar 2004
Location: In the moment
Posts: 1,015


Fibonacci?
Ayenowitall, Hopefully this is not a dead question yet (for the board).
Here's my 2 cents worth: Kudos to you for being a creative dreamer...
It is my personal opinion, that yes, numerically gifted (and lucky) persons have already "cracked" the lotto and walked away with jackpots. However, you needn't be paranoid. The lotto officials are not unduly worried. The odd clever one here and there is just going to fuel lotto playing behaviour  to the corp's advantage mostly. And if the number of winners becomes a bit of a problem, they will simply increase the number of balls in a game (i.e. 6/39 to 6/45, or 6/49 to 6/51).
However, people everywhere are getting cleverer and,
after all, what is the main intent of most of the participants on this lotto 649 board?
Most of the players on this board use statistical math because it would seem most obviously suited to the lotto problem.
My questions is, why are you applying Fibonacci, which is an infinite series, and one that goes from very small numbers to really large numbers, to a finite set of possibilities? Surely, even statistics is more predictive than Fibonacci...?
It would seem to me that you must be using more than just Fibonacci  not even a branch application, but (specially designed? a hybrid.
The limited amount of information you included when posing your question  has rendered your question fairly opaque...
I am not a mathmetician but an artist. (Any mathmeticians want to add anything?)
If you are sincere, you'd probably be better off discussing your ideas at length with math theorists. (However, it might be hard to find one to take your quesion seriously  the individual would have to be math savvy and creative and open). I've met one or two very creative math theorists in my time, but they have real jobs, as scientists or systems architects, and are making lots of money in those fields.
Good luck!

05112004, 02:33 AM

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Join Date: May 2004
Location: Louisville KY
Posts: 6


Re: Fibonacci?
Quote:
Originally posted by mirage
My questions is, why are you applying Fibonacci, which is an infinite series, and one that goes from very small numbers to really large numbers, to a finite set of possibilities? Surely, even statistics is more predictive than Fibonacci...?
It would seem to me that you must be using more than just Fibonacci  not even a branch application, but (specially designed? a hybrid.
The limited amount of information you included when posing your question  has rendered your question fairly opaque...

mirage,
In my initial post, I said that I was working on a "Fibonacci inspired" number sequence. Even though the work of Fibonacci is fundamental to chaos theory, the Fibonacci sequence itself is not exactly a complicated concept. You might want to read read up on exactly what Fibonacci was trying to accomplish when he developed his sequence.
I don't exactly want to give away the store, but let's just say that I'm applying other principles to the number sequence in order to make it useful for various lottery games. Yes, the sequence is infinitely long, and while the possible outcomes for a lottery are limited, the numbers drawn could go on in a series indefinitely. I've found a way to make those very large numbers both useful and manageable. What I haven't found is a way to keep the sequence from degenerating into a pattern when I apply it to the parameters of any given lottery pool.
Certainly somebody on this site has done some similar work. My ability with mathematics is only slightly better than average, but I'm quite persistent. Any input from anyone with this kind of experience would be appreciated. Thanks for keeping the thread alive.

05112004, 10:55 AM


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Join Date: Mar 2004
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Posts: 1,015


Re: Re: Fibonacci?
[quote] Originally posted by ayenowitall
mirage,
"In my initial post, I said that I was working on a "Fibonacci inspired" number sequence. Even though the work of Fibonacci is fundamental to chaos theory, the Fibonacci sequence itself is not exactly a complicated concept...
"I don't exactly want to give away the store, but let's just say that I'm applying other principles to the number sequence in order to make it useful for various lottery games. Yes, the sequence is infinitely long, and while the possible outcomes for a lottery are limited, the numbers drawn could go on in a series indefinitely. I've found a way to make those very large numbers both useful and manageable. What I haven't found is a way to keep the sequence from degenerating into a pattern when I apply it to the parameters of any given lottery pool."
Anybody know anything germane/done any work with chaos theory? There is one regular on the board who references chaos theory in signature. I know that for years persons have been working on useful applications of chaos theory for predicting the stock market. How about the lotto?

05232004, 11:35 PM


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Join Date: Jan 2004
Posts: 229


Chaos theory, neural networks, artificial intelligence, fractal math, etc., etc. cannot predict random lottery draws since the previous sequence of the numbers has no influence on the next number. Chaos theory can predict the boundaries, but we cannot plot the movement of objects within the boundary.
However, if you buy my superdeeduper system, you too can predict the winning numbers based on hyperdynamic, quasisemiregular, superscientific, postarithmetic postulates!

06032004, 06:51 PM


I think the best way to get the maximum advantage from your chosen numbers is by using a reduced permutation. The smallest prize is for (3) numbers.
I chose (10) numbers of which there are 120 different combinations of (3). These can be covered by (12) lines. If you want use (12) numbers, the combinations of (3) jumps to 220 and that will require 24 lines. You have to use squared paper to figure out how to enter your numbers. We were using 24 numbers in boxes of (6). This is not cheap so it needs several players to make it worth while. Such a permutation would involve using 72 lines. The bottom line is that you still have to pick the right numbers.
Tango101

06032004, 06:57 PM

Super Senior Member


Join Date: May 2001
Posts: 11,172


Quote:
Originally posted by powerball
Chaos theory, neural networks, artificial intelligence, fractal math, etc., etc. cannot predict random lottery draws since the previous sequence of the numbers has no influence on the next number. Chaos theory can predict the boundaries, but we cannot plot the movement of objects within the boundary.
However, if you buy my superdeeduper system, you too can predict the winning numbers based on hyperdynamic, quasisemiregular, superscientific, postarithmetic postulates!

I have a feeling that you never played any quick picks in your entire life ...I know you are playing wheels all the time...
Continue... it is a good way to approach a hobby of yours...

03072005, 10:26 AM


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Join Date: Apr 2003
Location: UK
Posts: 1,584


Hi ayenowitall,
How is your System Progressing. Have you had Any Breakthroughs Yet, OR have you Put it on the Back Burner for the time being.
I have Found the Work of Fibonacci thought Provoking. I came up with a System of my Own, a Hybrid of the Fibonacci Infinite Number Sequence Series, which I Attempted to Incorporate into a Lotto in the Following Manner.
If we were to Use the Six Numbers Drawn for an Individual Draw, say Numbers 010203040506 ( After Numerical Sorting ) for Example, the Results would be as Follows :
Numbers 01 ( First Number ) + 02 ( Second Number ) = 03
Then the Result from Above ( 03 ) + 02 ( Second Number ) = 05
Then the Result from Above ( 05 ) + 03 ( Third Number ) = 08
Then the Result from Above ( 08 ) + 04 ( Fourth Number ) = 12
Then the Result from Above ( 12 ) + 05 ( Fifth Number ) = 17
Then the Result from Above ( 17 ) + 06 ( Sixth Number ) = 23
So the Hybrid Fibonacci Number for Combination 01 02 03 04 05 06 would be 23. 23 is Also the LOWEST Number Achievable Using this Method in a 649 Lotto which Produces a Total of 13,983,816 Combinations.
If we were to Use Another Six Numbers Drawn for an Individual Draw, say Numbers 444546474849 ( After Numerical Sorting ) for Example, the Results would be as Follows :
Numbers 44 ( First Number ) + 45 ( Second Number ) = 89
Then the Result from Above ( 89 ) + 45 ( Second Number ) = 134
Then the Result from Above ( 134 ) + 46 ( Third Number ) = 180
Then the Result from Above ( 180 ) + 47 ( Fourth Number ) = 227
Then the Result from Above ( 227 ) + 48 ( Fifth Number ) = 275
Then the Result from Above ( 275 ) + 49 ( Sixth Number ) = 324
So the Hybrid Fibonacci Number for Combination 44 45 46 47 48 49 would be 324. 324 is Also the HIGHEST Number Achievable Using this Method in a 649 Lotto which Produces a Total of 13,983,816 Combinations.
The Interesting thing about this Hybrid System, is that the Second Number is Accounted for TWICE, which is Probably One of its Downfalls.
The Table Below Lists the Totals Combinations Using this Method for ALL the Hybrid Fibonacci Numbers :
Hybrid Numbers / Total Combinations
23 1
24 1
25 2
26 3
27 5
28 6
29 10
30 13
31 18
32 23
33 31
34 38
35 50
36 61
37 77
38 93
39 115
40 136
41 166
42 195
43 233
44 272
45 321
46 370
47 433
48 496
49 573
50 653
51 749
52 846
53 964
54 1,084
55 1,225
56 1,371
57 1,541
58 1,715
59 1,918
60 2,126
61 2,364
62 2,611
63 2,891
64 3,179
65 3,507
66 3,844
67 4,221
68 4,612
69 5,047
70 5,494
71 5,993
72 6,505
73 7,068
74 7,650
75 8,287
76 8,940
77 9,656
78 10,389
79 11,184
80 12,001
81 12,884
82 13,785
83 14,760
84 15,753
85 16,818
86 17,907
87 19,070
88 20,251
89 21,515
90 22,796
91 24,156
92 25,538
93 27,001
94 28,478
95 30,044
96 31,622
97 33,283
98 34,960
99 36,721
100 38,488
101 40,346
102 42,206
103 44,149
104 46,097
105 48,127
106 50,150
107 52,261
108 54,358
109 56,533
110 58,696
111 60,934
112 63,145
113 65,436
114 67,693
115 70,016
116 72,307
117 74,660
118 76,964
119 79,334
120 81,647
121 84,012
122 86,321
123 88,676
124 90,958
125 93,290
126 95,541
127 97,826
128 100,032
129 102,266
130 104,403
131 106,573
132 108,638
133 110,719
134 112,699
135 114,689
136 116,560
137 118,447
138 120,208
139 121,968
140 123,607
141 125,241
142 126,737
143 128,234
144 129,588
145 130,927
146 132,131
147 133,316
148 134,350
149 135,375
150 136,245
151 137,091
152 137,793
153 138,469
154 138,987
155 139,491
156 139,837
157 140,155
158 140,328
159 140,474
160 140,463
161 140,439
162 140,260
163 140,056
164 139,712
165 139,345
166 138,829
167 138,305
168 137,635
169 136,947
170 136,130
171 135,298
172 134,329
173 133,361
174 132,261
175 131,152
176 129,930
177 128,703
178 127,355
179 126,019
180 124,568
181 123,120
182 121,576
183 120,039
184 118,400
185 116,784
186 115,073
187 113,376
188 111,603
189 109,848
190 108,011
191 106,209
192 104,331
193 102,478
194 100,569
195 98,688
196 96,745
197 94,846
198 92,891
199 90,969
200 89,010
201 87,087
202 85,120
203 83,203
204 81,248
205 79,332
206 77,395
207 75,499
208 73,575
209 71,705
210 69,811
211 67,961
212 66,103
213 64,289
214 62,460
215 60,687
216 58,903
217 57,164
218 55,428
219 53,738
220 52,043
221 50,405
222 48,765
223 47,171
224 45,588
225 44,051
226 42,518
227 41,040
228 39,568
229 38,141
230 36,731
231 35,366
232 34,011
233 32,709
234 31,418
235 30,170
236 28,944
237 27,760
238 26,590
239 25,470
240 24,365
241 23,300
242 22,259
243 21,257
244 20,272
245 19,332
246 18,410
247 17,524
248 16,663
249 15,837
250 15,029
251 14,262
252 13,513
253 12,796
254 12,104
255 11,442
256 10,799
257 10,191
258 9,601
259 9,038
260 8,499
261 7,986
262 7,490
263 7,024
264 6,575
265 6,148
266 5,743
267 5,359
268 4,991
269 4,647
270 4,318
271 4,007
272 3,715
273 3,439
274 3,177
275 2,934
276 2,704
277 2,487
278 2,286
279 2,097
280 1,919
281 1,756
282 1,603
283 1,459
284 1,328
285 1,205
286 1,091
287 987
288 891
289 801
290 720
291 645
292 576
293 514
294 457
295 404
296 358
297 315
298 276
299 242
300 211
301 182
302 158
303 136
304 116
305 99
306 84
307 70
308 59
309 49
310 40
311 33
312 27
313 21
314 17
315 13
316 10
317 8
318 6
319 4
320 3
321 2
322 1
323 1
324 1
Total 13,983,816 Combinations
I have come up with the Following Table that Incorporates the Above System to ALL of the Canadian 649 Lotto Draws to Date ( Draw 2,204 as at the 5th of March 2005 ).
I have Broken the Groups Down into Ranges of Twenty Numbers to keep the Table Easier to View.
Numbers Range / Times Draws
2339 0
4059 4
6079 14
8099 55
100119 179
120139 286
140159 424
160179 446
180199 348
200219 239
220239 138
240259 53
260279 15
280299 2
300324 1
Total Draws 2,204
At the End of the Day, can ANYTHING of Benefit be Derived from the Above Data Using this Hybrid System.
I am Very Interested in what Strategies and Data you are Using for your System, Perhaps you can Share them with us Please. There are Many Members on this Board with a Very Wide Knowledge and Great Ideas when it comes to Lotto's that Might be Able to Contribute to and Move this Thread Forward. At the End of the Day, we are ALL Trying to Win the Big One.
All the Best.
PAB

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